Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0a21
2022.1
Issue ID
1344045
Regression
No
PlatformNotSupportedException gets thrown when changing IO.FileSystemWatcher.EnableRaisingEvents value
How to reproduce:
1. Download the attached project from the Google Drive link
2. In the File Explorer open the 'Build' folder
3. Drag the 'Editor.log' file on the 'Unity Log File Reader.exe'
4. Open the 'Player.log' file
Expected result: No exceptions present
Actual result: PlatformNotSupportedException is logged in the Player.log file
Reproducible with: 2021.2.0b2, 2022.1.0a1
Cannot test with: 2018.4.36f1, 2019.4.28f1, 2020.3.13f1, 2021.1.14f1 (project breaks after downgrading)
Note:
- The build in the 'Build' directory is made with 2022.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a13
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b16