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0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

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Jul 17, 2017

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Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
By Design

Test Runner's parameterized tests does not assert error on failure when ...

Themes

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Jul 10, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more

0
votes
Fixed

Multiple Assets with identical GUIDs are not assigned new ones if they a...

Editor - Other

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Jul 14, 2017

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Version/s: 5.3.8f2

Repro steps: 1. Open "asset-guid.zip" 2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the... Read more

0
votes
Fixed

A method with PostProcessSceneAttribute is not called after loading the ...

Scene Management

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Jul 16, 2017

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Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached "PostProcessScene" project and "Scene_1" scene 2. Observe the Loader.cs and SceneProcessor.cs... Read more

0
votes
Fixed

Drag and drop applies changes to a prefab with timeline when in preview ...

Timeline

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Jun 29, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open any Unity project 2. Create a new GameObject in the Hierarchy 3. Add a timeline to a GameObject via the ... Read more

0
votes
Duplicate

Setting UnityEngine.UI.Text.text property repeatedly causes a memory leak

IMGUI

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open "TextMemoryLeak" project 2. Open the Scene 3. Enter Play mode and check the memory usage for some time 4. ... Read more

0
votes
Fixed

ArgumentNullException is shown when reverting the prefab instance

Scene Management

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Jul 15, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Open the project, attached by the user (BugReport_Undo_Object registered for Undo cannot be null.zip) 2. Open the ... Read more

0
votes
By Design

When Android is selected as the target platform, Compute Shaders cannot ...

Graphics - General

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Jul 10, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Android 3. Open any scene in the project 4. Play the scene 5.... Read more

1
votes
Fixed

Crash in mono_marshal_get_cache when reentering Play mode after video cl...

Video

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Jul 13, 2017

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Version/s: 2017.1.0f3

Reproduction Steps: 1. Import attached project. 2. In Video Clip Preview, attach "Cats" video to Video Clip. 3. In any scene, enter... Read more

0
votes
Fixed

Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...

Animation

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Jul 13, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached users project "2017AnimatorCrash" and "scene" scene 2. Enter playmode and open Animator win... Read more

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