Search Issue Tracker
Rectangle Selection selects GUI element as soon as its pivot / center is...
See attached swf file for repro Read more
Play mode zooms viewpoint in Scene view
Using Unity 5.0 Alpha 2 when I click the Play button the viewpoint in Scene view zooms. For example, if Scene view was zoomed in on ... Read more
Blue line rendering artifact when selecting a button in sceneview after ...
1. open attached scene2. multi select the two sprites in the scene3. rotate them by their shared transform4. now select the button i... Read more
Linux fullscreen just renders white
-e: when starting game in fullscreen it just renders white -repro:--create empty project--build linux--start linux build in fullscre... Read more
Importing a .unitypackage makes all the text in editor disappear
Importing a .unitypackage makes all the text in editor disappear - please see attached screen shot for details. To reproduce:- Creat... Read more
Importing video with Chinese characters broken in Unity 4.5
Try to import the attached mp4 video file in Unity 4.5. Result: "Error while reading movie"Expected: video is imported and can be pr... Read more
Crash when importing a large project from Asset Store
Crash when importing a large project from Asset Store. To reproduce:- Create a new project- Open Asset Store- Import the large Mixam... Read more
Blank scene when refreshing a Streamed Web Player build
Blank scene when refreshing a Streamed Web Player build.Used browser: Safari - Version 7.0.2 (9537.74.9) To reproduce:- Open attache... Read more
plugin maxes out cpu/core with game
-e: the plugin process/child of the browser stays on max cpu and the game becomes very sluggish -repro so far: win7/10.8.5 with chro... Read more
[CGBatch] "addshadow" pragma generates wrong shadow caster when used wit...
Steps to reproduce : - import the project attached- open the scene "BugScene"- press play and notice the shadows are casted wrong Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument