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[Android] When filter is used on android screen Unity apps ignore touch ...
This issue is related to 900191 case, because the fix for TapJacking resulted in a bug for Unity applications that are overlayed wit... Read more
Zooming out of the Animation window with the curves button selected free...
Steps to reproduce: 1. Open attached project 2. In the project window select Animations/Samples/AnotherCameraTest_Movement 3. In the... Read more
Unity out of memory crash when baking Lightning
Steps to reproduce: 1. Open attached project 2. If Auto baking is not set press bake -Unity will crash eventually Actual result: Un... Read more
[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project. 2. Open and reload asset store page (by right clicking on asset store tab). 3. While it's relo... Read more
"Connected Player" dropdown in Console Window is too narrow to fit its text
To reproduce: 1. Open Unity editor 2. Select the Default Layout 3. View the Console Window Desired outcome: "Connected Player" drop... Read more
[UWP] first UWP build after opening a project throws a shader error when...
First UWP build after opening a project throws a shader error when that error is ignored on subsequent builds and other platforms T... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce: 1. Open user provided project 2. Build standalone or to mobile device 3. Inspect heap memory Expected behaviour: ... Read more
[.NET 4.6] ' WebSocket: ws_0 - IOException during handshake' errors appe...
Steps to reproduce: 1) Open the latest attached project (Firebase_NET.zip). 2) Open 'GameScene'. 3) Enter play mode. Errors start a... Read more
GZipStream not reading correctly from stream if Flush() is called
Reproduction steps: 1. Open an attached project on 5.6.0f3 2. Press play 3. Observe the console output, first log is bytes written t... Read more
Unity crashes in <GetScriptCompilationDefines>, when trying to build the...
Reproduction steps: 1. Open the attached project; 2. Build the scene "ARtest01" on Android or Standalone platform; Actual result: U... Read more
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