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HDRP Package to version 7.1.2 do not compile
How to Reproduce:1. Create a new Unity HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.23. Observe ... Read more
ParticleSystem.SetParticles crashes the Editor when writing particle lis...
How to reproduce:1. Download the tester-attached package(CrashPackage.unitypackage)2. Create a new Unity project3. Import the packag... Read more
Light Probes don't capture indirect light when "Reload Scene" is disable...
How to reproduce:1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest"2. Enter the Play Mode and Ins... Read more
Warnings thrown when modifying the import settings for .vf files
How to reproduce:1. Create a new HDRP Project and open it2. Add VFX package and the attached .vf file to it and inspect it3. Try to ... Read more
[Addressables] Changes made to an Addressables Scene do not carry over w...
Steps to reproduce:1. Open the provided project "AddressablesSceneUpdate.zip"2. In the Addressables Groups window select Build > ... Read more
Bounds Handle gizmos are not displayed in the Scene View when multiple I...
How to reproduce:1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project2. Open 'SampleScene' Scene3. Select 'O... Read more
EditorWindow.OnGUI() is not getting executed when recompiling the Script...
To reproduce:1. Open attached project ("case_1196623.zip")2. From Assets select "Test" script > Show in Explorer > Open "Test.... Read more
Crash on mono_field_get_type when Add Property in the Animation window h...
Steps to reproduce:1. Open the attached project ("1198661.zip")2. Open Animation window3. Select GameObject in the Hierarchy4. Press... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more
EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...
How to reproduce:1. Open the attached project "1194121.zip"2. Open the TestEditor window (TestEditors -> TestEditorWindow)3. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS