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8
votes
Duplicate

Crash on recompile when updating a package after being in Play Mode

Packman

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Mar 24, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Atwater_Thin_UnityCrashTest.zip" 2. Enter PlayMode 3. Press "Z" to open the debug menu... Read more

0
votes
Duplicate

[OpenGLES3] Draw calls aren't batched when using SRP batcher

OpenGL

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Repro steps: 1. Open the attached project "LightmapSRPBatching" 2. Build and Run a player with OpenGLES3 3. Connect and Enable the F... Read more

0
votes
Fixed

Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...

Profiling

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May 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a12

Reproduction steps: 1. Open user attached Project 2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer 3. Profile E... Read more

0
votes
Fixed

Asset reference name is lost in existing shaders when the kernel line is...

Inspector Framework

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Apr 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce: 1. Open attached project "New Unity Project (2).zip" 2. Select "Test" GameObject 3. Look at the "TestShader" compo... Read more

0
votes
Fixed

UploadHandlerRaw throws ArgumentException when a null gets passed as the...

WebRequest

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Mar 25, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce: 1. Open the attached '1324331.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Console ... Read more

0
votes
Fixed

.Net Ping.Send() throws NotSupportedException

Mono

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Apr 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play Expected result: The Pings ... Read more

0
votes
Fixed

Crash when synchronising keyword space from multiple threads

Shader System

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May 19, 2021

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Version/s: 2021.2.0a16

Assertions fire when using graphic jobs: "Local keyword space index cache out of sync". Read more

0
votes
Fixed

Not all Shader Graph auto generated property reference names start with ...

Package: Shader Graph

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May 18, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project "ShaderGraphNames.zip" 2. Open ShaderGraph from Project View 3. Select Vector2 4. Obs... Read more

1
votes
By Design

"The type or namespace name 'ShowResult' could not be found" error is be...

Package: Ads

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Mar 30, 2021

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Version/s: 2.3.2

How to reproduce: 1. Open the user's attached "Decode the Code.zip" project 2. Observe the Console log Expected result: No errors f... Read more

0
votes
Fixed

UI Toolkit window text disappears and throw MissingReferenceException on...

UI Toolkit

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May 19, 2021

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Version/s: 2021.2.0a14, 2021.2.0a17

Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "System Font" Editor Font is selected in Preferences 3. Open Windo... Read more

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