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[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps:1. Open the user's attached "SmokeSim.zip" project2. Load the "Zuma" scene3. Enter Play mode4. Wait 5-10 seconds-... Read more
[Android] 16-KB warning on Native libraries (.so) does not change after ...
Steps to reproduce: Import [^AndroidNative16Kb.unitypackage] into your Unity project Open the {{Assets/Plugins/Android/arm64-v8a/lib... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce:1. Download and open the 1159445_repro project2. Build a standalone player with IL2CPP back and Master configurat... Read more
Conditional compilation around using directive breaks source generator.
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
Switching graphics API to any OpenGL crashes Unity
Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Non-Latin characters in the script's name are replaced by "?" when it is...
How to reproduce:1. Open the attached "1296470_Repro" project2. Look at the errors in the Console (Window->General->Console) E... Read more
Text changes to the Inspector default value when logged multiple times a...
How to reproduce:1. Open the attached “IN-106192” project2. Open Build Profiles (File → Build Profiles) and make sure the “Developme... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject