Search Issue Tracker
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more
[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor). Using textMesh Pro package. Steps to reproduce: 1, O... Read more
[WSA] Back-end automatically switches to il2cpp when importing a project...
Steps to reproduce: 1. Create a new project with any version of Unity (except with 2017.2.0a3) 2. Switch platform to Windows Store 3... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more
[Android] 360-degree video does not stream on Android which has lower th...
Reproduction steps: 1. Open the attached project; 2. Build "_scene2" scene on device; 3. Open an app in device; 4. Focus on the gree... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more
[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. - Application crashes: frame #0: 0x000000010044c300... Read more
Mesh.RecalculateNormals() produces seams on Sphere mesh
Reproduction steps: 1. Open attached project 2. Observe Sphere game object in scene view 3. Press play 4. Observe Sphere game object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines