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0
votes
Fixed

Non matching Profiler.EndSample (BeginSample and EndSample count must ma...

Profiling

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Sep 01, 2016

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Version/s: 5.5.0b1, 2018.2.0a6

Steps to reproduce: 1. Create new project2. Open profiler3. Enable "Profiler Editor"4. Enable "Record"5. Enable "Deep profiler"- Not... Read more

0
votes
Postponed

EditorApplication.LoadLevel* methods should be deprecated

Assets Management

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Sep 01, 2016

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Version/s: 5.5.0b2

Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index ... Read more

1
votes
Fixed

[Camera] [GLES3] Camera with higher depth blocks rendering of deeper cam...

Android

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Sep 02, 2016

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Version/s: 5.3.6p4

To reproduce:1) Open attached project2) Make sure OpenGLES3 is enforced3) Build and run on device or on 5.5+ game window preview in ... Read more

0
votes
Fixed

Assembly.Load crashes in Windows Standalone build

Mono

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Aug 31, 2016

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Version/s: 5.4.0f1

Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more

0
votes
By Design

Some shaders cause fog to change depending on angle that camera has

Graphics - General

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Aug 30, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more

0
votes
Fixed

Scene GetRootGameObjects ignores order in hierarchy and returns objects ...

Assets Management

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project. (MergeScenesRepro.zip)2. Open scene: menu3. Press play.4. Inspect console and hierarch... Read more

0
votes
Fixed

Scene GetRootGameObjects returns only destination scene root objects aft...

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: (or watch the video) 1. Open attached project. (SceneManager.zip)2. Open scene: menu3. Press play.4. Press: Chan... Read more

0
votes
Fixed

If field stays selected after Play Mode is stopped the value does not ch...

IMGUI

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Sep 02, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Create new project2. Select any float field (for example Camera's Transform position x field)3. Select the cur... Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Press Play3. Notice that spinning Game Object is jumping through the limits Expected behaviour:... Read more

0
votes
Won't Fix

Imported fbx animation has distorted rotate animation in play mode but n...

Animation

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Sep 02, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "AnimationError.zip" project2. Load "Test" scene3. Enter play mode In play mode you can observe that sword rotat... Read more

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