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[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declara...
Reproduction steps: 1. Download and extract "ContainingProject.zip" into "ContainingProject" folder 2. Create a new project 3. Go Fi... Read more
IndexOutOfRange error when disabling actionmap with button
How to reproduce: 1. Open the attached "InputActionMapStackBug.zip" project 2. Open the "SampleScene" Scene 3. Connect Xbox One cont... Read more
Setting Material Color and Surface Type using MaterialPropertyBlock does...
How to reproduce: 1. Create a new HDRP Template project 2. Import the attached script named "MaterialTest.cs" 3. Click MaterialTest ... Read more
OnValueChange persistent listeners are not being called when "Enter Play...
How to reproduce: 1. Open attached project "case1269861.zip" and scene "ToggleTest" 2. Go to Project Settings -> Editor and enable "... Read more
Addressables.LoadAssetAsync API can no longer load Built In Data
How to reproduce: 1. Open the attached "TestAddressables.zip" project 2. Open the "Main" Scene 3. Open the Adressables Groups Window... Read more
[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...
Reproduction steps: 1. Open customer's attached project in "unity-addressables-bug.zip" 2. Build it for iOS 3. Make sure your iOS de... Read more
Asset name does not get changed properly when renaming Addressable Group...
How to reproduce: 1. Create a new project 2. Install the Addressables package 3. Add the Addressable Groups window to the Editor (Fi... Read more
Addressable Asset Settings does not exist' error is thrown in the consol...
How to reproduce: 1. Download and extract the attached 'BuildFail2.zip' project 2. Install Java Version 8 3. Download Jenkins war Fi... Read more
[Localization] Unable to check if RegisterChangeHandler is null when usi...
How to reproduce: 1. Open the attached project "RegisterHandler" 2. Look at the Console window Expected result: No error is thrown,... Read more
Cannot select type for Bolt variable
I couldn't select anything in the 'type' dropdown for a Bolt variable. Steps to reproduce 1) Open the project and Level1.scene 2) ... Read more
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