Search Issue Tracker

0
votes
Fixed

EditorGUIUtility.PingObject() does not work if Packages root is closed

Scene Hierarchy

-

Jun 14, 2018

-

Version/s: 2018.2.0b6

Reproduction steps: 1. Open the attached project "New Unity Project (13).zip"; 2. Make sure the Project View is in single-column mod... Read more

0
votes
Fixed

[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod

iOS

-

May 16, 2018

-

Version/s: 2018.1.0a5, 2018.2.0b2

To reproduce: 1. Open project 2. Build and run on the iOS device Expected: the app will be played Actual: crash in 'Thread 1: EXC_B... Read more

0
votes
Fixed

[Particles] Unity crashes in a build when uploading non readable mesh da...

Visual Effects - Legacy

-

Jun 20, 2018

-

Version/s: 2018.3.0a1, 2018.3.0a2

Repro steps: 1. Open attached project 2. File -> Build and Run 3. Play the build Expected: Build runs and particles get emitted Act... Read more

5
votes
Fixed

ProBuilder fails to Export Asset with the .NET 4.x Runtime

Package: Probuilder

-

Jun 15, 2018

-

Version/s: 3.0.3

How to reproduce: 1. Open the user-submitted Project and open the "SampleScene" scene 2. Click the "Stairs" Object in the Hierarchy ... Read more

0
votes
Fixed

Non-Legacy animations cannot be sampled outside the Editor without an An...

Animation

-

May 14, 2018

-

Version/s: 2018.2.0b3

How to reproduce: 1. Open attached Unity project "BugReports" 2. Build on a Standalone Expected result: Background color is changin... Read more

0
votes
Fixed

Package Manager error message popup is too small to fit the message

Packman

-

Jun 05, 2018

-

Version/s: 2018.1.0f2

How to reproduce: 1. Open user-submitted project (Florp.zip) 2. Open Package Manager 3. Try updating Render-pipelines.lightweight pa... Read more

0
votes
By Design

Nested prefab overides do not update changes in prefab name

Asset - Database

-

Jun 20, 2018

-

Version/s: 2018.2.0x

If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce - Ope... Read more

0
votes
Not Reproducible

Nested prefabs validation. "Apply All" / "Revert All" still function whe...

Asset - Database

-

Jun 20, 2018

-

Version/s: 2018.2.0x

Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more

0
votes
By Design

Prefabs in the scene get renamed when renaming their root prefab after r...

Scene Management

-

Jun 20, 2018

-

Version/s: 2018.3.0a2

If you have multiple instances of a prefab in a scene, delete the root prefab from your assets folder, then re-link the objects in t... Read more

0
votes
By Design

Model'sl Prefab gets distorted when Scale Factor is changed

Scene Management

-

Jun 20, 2018

-

Version/s: 2018.3.0a2

Model's Prefab shape gets distorted when model Scale Factor value is changed, however it works for its Prefab Variant. Steps to Rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.