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[OSX] Editor crashes after build and run project on Android device
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Change bundle identifier 4. Build and run on Android devi... Read more
[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS (Simulator SDK). - Application crashes: *... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce: 1. Create a new project 2. Create and select cube 3. Rotate view that x axis would be in the front 4. Zoom out in the ... Read more
[WebGL] Changing scenes result in black screen when Split Application Bi...
To reproduce: 1. Download and open attached "repro916836.zip" project. 2. Build and run on WebGl platform. 3. When project loads pr... Read more
Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...
To reproduce: 1. Open attached Unity project "AutoTiling.zip" 2. Open "Test" scene 3. Click on "wood with caps" object in the Hierar... Read more
New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip) 2. Open the MenuItemTest script 3. Add [MenuItem ("\\//")] ... Read more
ArgumentException: Cannot set Request Header when trying to upload to Fi...
ArgumentException: Cannot set Request Header Content-Length - name contains illegal characters or is not user-overridable How to re... Read more
error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errors Actual: 2 errors: Assets/TestError.cs(14,15): error CS1525: ... Read more
Duplicate packages appear when creating new project and adding asset pac...
To reproduce: 1. Open Unity and download any asset from the store, close Unity 2. Find location of a downloaded package in PC storag... Read more
Material information is not updated correctly when rebuilding asset bundle
Reproduction steps: 1. Open project attached(Bundle.zip) 2. Build asset bundle (Menu/Demo/Build). 3. Press play. <-- Instan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead