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Juicecubes game won't load on IE10/11
-e: game stops loading after exceptions have been thrown (see log) -repro: Win7/8 & IE10/11-works: Win7/8 & FF/Chrome/Safari... Read more
Submit Keys don't work for Button elements
Steps to reproduce : - import the project attached- have an Xbox 360 controller connected- open the "infectionUI" scene and use the ... Read more
Xbox 360 controller buttons not submitting UI
Steps to reproduce : - import the project attached- have an Xbox 360 controller connected- open the "infectionUI" scene and use the ... Read more
[Win Store Apps] Screen.SetResolution function does not affect mouse pos...
With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be ... Read more
RPC call with byte[] variable causes crash when receiving about 1028033b
To reproduce:1. Open attached project2. Open scene ClientOrServer3. Select "ClientOrServer" in scene. In the inspector put a tick on... Read more
Application.CaptureScreenshot does not capture GUI if the superSize para...
Project setup:A button that calls Application.CaptureScreenshot onClick. To reproduce:1. Open a project that I've sent to the user2.... Read more
UnityEvent doesn't handle inheritance in method arguments
To reproduce:1) Open the attached project2) Load infectionUI.unity3) Click play4) Click 'Video'5) Observe in the console that an Arg... Read more
[Materials] Material.mainTexture does not work on editor scripts
To reproduce:1. Open attached project2. In the assets, navigate to Materials > UI > Mari_DIFF and delete the material3. Reimpo... Read more
MonoBehaviours with field-attributes break Unity
To reproduce:1. Open attached project2. Open scene "test"3. Select GameObject in scene and notice the broken script component4. In t... Read more
GameObject.FindGameObjectsWithTag() returns selected prefabs
To reproduce:1. Open attached project2. Open scene "Example"3. Enter play mode - a label shows how many gameobjects are there with t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled