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Editor Menus text doesn’t update when Switching Editor language back to ...
Steps to reproduce: Make sure that the Language Modules are installed via Unity Hub Create a Unity project Go to Unity > Settings... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
[Localization] Export XLIFF generates table with Notes node when notes a...
How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more
"Odin" asset crashes the Editor during the import
Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
[Terrain Tools] Create New Terrain allows for infinity input
The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more
Attributes are not working when used with the async test in the Test Runner
How to reproduce:1. Open the user’s attached “ReportAsyncTestBugs.zip” project2. In the Test Runner window run the “NUnitAPIsTest.Ti... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps:1. Create a new project2. Switch build target to Android and add XR SDK3. Add a texture for the Virtual Reality Splash I... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes