Search Issue Tracker
Physical Camera sets to False in Play mode when using ScreenCapture.Capt...
Steps to reproduce:1. Open the attached project "Case_1192257"2. Open "SampleScene"3. Open the Screenshot script, change the superSi... Read more
[HDRP] Entire scene is white after removing Exposure from Post Processing
Steps to reproduce:1. Create a new template HDRP project2. Disable Exposure Post-Process effect Expected results: Scene becomes dark... Read more
Editor crashes when building the project and using sprite as build icon ...
How to reproduce:1. Open attached project "case_1186799_mitchellRepro.zip"2. Build the project Expected result: Editor does not cras... Read more
Closing one of the Cluster Rendering Nodes Crashes the Cluster
Reproduction steps:1. Open the attached project named Case_11929672. Build the project3. Launch the build using the attached .bat fi... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
[URP][SpriteLight 2D] On deleting sprite from Sprite Light 2D, Scene and...
Reference is not updated in the Scene and Game window on deleting assigned sprite from the Sprite Light 2D Steps to Reproduce: 1. Op... Read more
[URP] GameObject Shadows not rendered correctly when using a Spot Light...
How to reproduce:1. Open the attached "URP Shadow.zip" project2. Load "test" scene3. Select Spot Light and move it's rotation Y-axis... Read more
[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...
How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more
Trail Renderer does not stop emitting when TrailRenderer.emitting is set...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and wait for the animation to finish Expected result: Trail Re... Read more
[IL2CPP] Profiler does not generate profile.json or states that there is...
.Steps to reproduce:1. Open User-supplied project2. Build on Android Expected: the profile.json is created*.Actual: the profiler doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code