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0
votes
Duplicate

[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...

Package: Shader Graph

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Apr 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more

1
votes
Fixed

[Android][XR] Build fails when targeting API lower than 26 with "incompa...

Package: Oculus XR Plugin

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Mar 28, 2021

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Version/s: 1.5.0

Repro steps:1. Create a new project2. Add XR Plug-in Management package3. Add the Oculus XR Plugin4. Switch build target to Android5... Read more

1
votes
Fixed

Nested Objects Draw Gizmos twice when using DrawGizmo

Scene/Game View

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Apr 02, 2021

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Version/s: 2020.1.0a9, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more

1
votes
Fixed

Tiles will reset back from rotated/flipped states after a Unity update w...

Package: 2D Tilemap

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Mar 27, 2021

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Version/s: 1.0.0

How to reproduce:1. Open the attached project2. Open the Level0 scene3. Click Window > 2D > Tile palette4. Select any Tile fro... Read more

0
votes
Won't Fix

Toggle checkmark image is rendered after re-enabling the Image Component...

uGUI

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Apr 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open AbstractColorFilterToggle prefab3. Select Checkmark in the Scene Hierarchy4. Di... Read more

0
votes
Fixed

An error is thrown when loading an Asset using asynchronous await

Package: Build Pipeline - Addressables

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Apr 07, 2021

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Version/s: 1.17.13

How to reproduce:1. Open the user's attached "Addressables Async Error" project2. Open the Scene "SampleScene" (Found in the Assets/... Read more

0
votes
Fixed

Crash after selecting presets for Large Textures

Asset - Importers

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Mar 30, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Select Assets\Texture2D.preset3. If that doesn't hang, then click on a different ... Read more

0
votes
By Design

[Android] Application.lowMemory event not raised before application runs...

Mobile

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Apr 01, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "AppLowMemoryBug_2018_4_33.zip"2. Open the Profiler window2. Build to device with Au... Read more

0
votes
Fix In Review

[ECS] Entity with CompositeScale does not scale around ScalePivot

Package: Entity Component System (ECS)

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Feb 03, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps:1. Open attached project "TestProject.zip" and scene "SampleScene"2. Enter Play Mode3. Observe "compositeScaleCub... Read more

2
votes
By Design

[HDRP] Glitches appear on GameObject when another GameObject with Opaque...

Package: Scriptable Render Pipeline HD

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Mar 23, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the attached project "1323760.zip"2. Load the "SampleScene" Scene3. Move the camera around and observe t... Read more