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[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...
Reproduction steps:1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip"2. Build for Android with Development ... Read more
Memory leak when continuously calling Repaint inside OnGUI after GUI.Window
How to reproduce:1. Open the attached project "Files.zip"2. Open Window > Custom Window3. Keep the window open and look at memory... Read more
[UI Builder] There are duplicate Matching Selectors under the StyleSheet...
How to reproduce:1. Create a new Unity project2. Click Window > UI Toolkit > UI Builder3. Add a Radio Button4. In the Inspecto... Read more
Visual artifacts are seen on Microsplat Terrain when Light Layers are en...
How to reproduce:1. Open the attached project's Scene labeled "World" and "Game" Scene additively2. In the Scene View, focus on the ... Read more
[Package][Platforms Android] AndroidBuildGradleProject not passing set M...
Repro steps:1. Open attached project 'vr-playground'2. Select Assets/Settings/Build/Debug/AndroidBuildConfiguration-Debug3. Press Bu... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps:1. Open attached project "ArticulationBodyCrash.zip"2. Open scene "Scene"3. Enter Play mode Expected result: Edit... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
Animation Rigging Weight is fixed on 1 when entering Play Mode
Reproduction steps:1. Open project "Test Beta.zip"2. Open Scene "SampleScene"3. Enter Play Mode4. From the Hierarchy tab, select Gam... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce:1. Open attached project "InputSystem_Warriors_Project.zip"2. Open "Scene_Example_Warriors" scene (in "Scenes" fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class