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ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce: 1. Download and open the project "Project-2.zip" 2. Enter Playmode or Build for Standalone and Run 3. Press on-s... Read more
[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce: 1. Open Unity 2. Open Build settings 3. Console notices appear Expected: No notices appear about xiaomi Actual... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce: 1. Open user attached project (SingletonTest) 2. Click Tools->Create Singleton 3. Click Tools->Find 4. A debug l... Read more
MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce: 1. Download and open the attached project 2. Make sure several scenes are open 3. Enter Playmode Expected resul... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce: 1. Download and open the newest attached project(oc link) 2. Open scene "test" 3. Enter playmode Expected resul... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="... Read more
Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce: 1. Open user attached project (TIM_C Blit Working) 2. Go to Project Settings --> Quality settings 3. Turn on Ant... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException