Search Issue Tracker
Character Controller gets stuck when passing under a Mesh Collider
Reproduction steps:1. Open the attached project named Case_11841642. Open a Scene named "Classic_E01_F01"3. Enter Play mode4. Try to... Read more
[URP] Prefab Previews are black when using the 2D Renderer in URP
To repro this- download this small project- open the sample scene- notice that in the Assets folder there is a small arrow sprite.- ... Read more
Custom Shader for Custom Render Texture is not loaded in Build when Shad...
How to reproduce:1. Open attached project ("SharderRepro.zip")2. Build and Run the project Expected result: Custom shader is loaded ... Read more
Console errors appear after upgrading New Input System Package to previe...
How reproduce:1. Create a new Unity project2. Install Input System preview - 0.9.6 through Package Manager3. Create new Input Action... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
PostProcessEvent.BeforeTransparent does not work on LWRP for custom post...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "SampleScene"3. Open and Enable the Frame Debugger. Expected: ... Read more
[HDRP] Model icons are black or show models with no lighting on them whe...
How to reproduce:1. Create a new HDRP template project2. Go to Assets/ExampleAssets/Models folder in the Project Window3. Reimport a... Read more
Rendering breaks on some Chinese characters
How to reproduce:1. Open the attached FontTest.zip project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Ch... Read more
SaveScene is triggered on starting play mode even if the scene is not di...
To reproduce:1. Open attached project2. Open Project Settings, select "Editor" and enable "Enter Play Mode Options (Experimental)" s... Read more
Playable Behaviour array property is not shown in the Timeline curve editor
How to reproduce:1. Open the attached "PlayableTrackArray.zip" project and open "SampleScene"2. Open the Timeline window3. In the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code