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Cache.expirationDelay does not remove expired Asset Bundles from the cac...
1. Open the newest attached project "case_1311746-982799_expirationDelay.zip"2. Switch platform to WebGL3. In the Addressable Group ... Read more
[Android] Application.systemLanguage returns invalid language when at le...
Reproduction steps:1. Download and open the attached project "1324073.zip"2. Build and install on Android3. Change the system langua... Read more
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps:1. Open the attached project2. Build on Android Expected result: project is built successfullyActual result: Unit... Read more
ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce:1. Open the user's attached project "BugReportScalableFrameBuffer.zip"2. Open SampleScene3. Build Android version... Read more
Incorrect triangle counts reported to FrameStats when using DrawProcedural
Reproduction steps:1. Open the attached project ("Case_1325272_2021.2.zip")2. Turn on the Statistics window: Game window > Stats3... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more
Unity allows to export a package that has an invalid path and does not s...
How to reproduce:1. Open the attached project (case_1322064-InvalidPath)2. Observe that the 'folder ' directory in the assets has a ... Read more
Crash on _platform_memmove$VARIANT$Rosetta when opening an HDRP project ...
Reproduction steps:1. Create and open a new HDRP project on Apple M1-- Observe crash Reproducible with: 2021.2.0a2, 2021.2.0a12Not r... Read more
Updating Mesh geometry is much slower since 2021.1
How to reproduce:1. Open the attached project named "Project2019_4.zip"2. Open Assets/scene Scene3. Build a standalone player4. Run ... Read more
Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...
Reproduction steps:1. Open the user's attached "BNT Quarry.zip" project2. Load the "Quarry 1" scene-- Observe the crash Reproducible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field