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[iOS] [GLES2] Canvas 2D Mask fails
Reproduction steps: 1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip" 2. Build the project with iOS buil... Read more
[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count
Reproduction steps: 1. Open user's attached project in "AudioSampleProviderBug.zip" 2. Enter Play Mode 3. While in Play Mode, notice... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more
Editor crashes when Building the project if HDRP/TerrainLit shader is in...
How to reproduce: 1. Open the attached project named "Case_1237876" 2. Click Build and Run 3. At this point, the Editor will either ... Read more
[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...
Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce: 1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub 2. Enter and... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Lower case alphabets are getting clipped in Initial Event Name Textbox of Visual Effect component. Refer the attached gif Steps to ... Read more
[HDRP] Objects do not get lit and bloomed properly when Fog is enabled
How to reproduce: 1. Open attached project "Fog Test.zip" and scene "SampleScene" 2. In Hierarchy, select "Sky and Fog Volume" 3. O... Read more
Failed to burst compile lambda expression error DCICE005
How to reproduce: 1. Open attached project "Bug.zip" 2. Observe Console window Expected result: no errors are thrown Actual result... Read more
[URP] Reflection Probes bake in black when Editor platform is set to And...
Reproduction steps: 1. Open the "Probe" Scene in the attached "1235855.zip" project 2. Set the current platform to Android (File -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector