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Universal RP versions are not available in package manager menu
Universal RP and LWRP versions dropdown menu is not available. It seems to be related to upgrading the attached project. Expected: P... Read more
[Android] [IL2CPP] Crash on startup when starting almost all available t...
To reproduce:1. Open the user's attached project2. Untick "Export Project"3. Build and Run on Android device Expected: App runsActua... Read more
[Probuilder] Move, scale or rotate widget fails to appear when the Probu...
Repro steps: - download and open this project- if the ProBuilder window is not showing, open the ProBuilder window- make a new shape... Read more
[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...
How to reproduce:1. Create a new Unity project2. Import the provided "warehouse_nok_small.dae" file into the project3. Observe the c... Read more
XR Legacy Input Helpers error on non-XR platforms
The XR Legacy Input Helpers package results in errors that prevent builds occurring. Reproduction Steps:1. Open the attached project... Read more
Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...
How to reproduce:1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene"2. Test the issues listed b... Read more
Game Object Doesn't Animate properly in Timeline when animation Key is a...
After adding an extra animation track to override a character's placement in Timeline, the timeline no longer scrubs correctly. Read more
[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code