Search Issue Tracker
Newly added Build Profile is not set to Active when there are existing B...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
Users get "Not found/404" when clicks link "Special thanks to our beta ...
Steps to reproduce: Create a project Go to Unity -> About Unity Click "Special thanks to our beta users" Observe the result Actua... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
Memory leak when continuously resizing the Editor window
How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more
Black artifact becomes visible in the "Build Profiles" window when the "...
Steps to reproduce: Create a project Go to "File -> Build Profiles" Click the "Add Build Profile" button In the "Platform Browser... Read more
[UIToolkit] The selection in the input field doesn't change when pressin...
How to reproduce:1. Open the user's attached "TestTabIndex" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Select on... Read more
"View Generated Shader" button in Shader Graph Asset is not aligned with...
Reproduction steps:1. Create a new project2. Create Shader Graph Asset (Create > Shader Graph > Blank shader Graph)3. Select n... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled