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[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
[Android] Input.touchPressureSupported returns true when built on Androi...
Reproduction steps:1. Open the attached project "1402539_repro.zip"2. Build the project on an Android device3. Tap the screen Expect... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
Profiler module details use black text in Light Theme, making content ha...
Steps to reproduce: Open a new Unity project Switch the Editor to Light Theme Open the Profiler window (Window → Analysis → Profiler... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
Realtime GI delaying or not loading when loading scenes in player builds
Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List