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0
votes
Not Reproducible

[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...

Video

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Oct 28, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more

0
votes
Duplicate

[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...

iOS

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Oct 26, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

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Oct 27, 2019

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Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more

0
votes
Won't Fix

[Android] touch.deltaPosition is not zero when registering the first touch

Mobile

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Oct 23, 2019

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Version/s: 2017.4, 2017.4.29f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open and build QA-Supplied project2. Press "Freeze"3. Tap, drag and release anywhere on the screen Expected: t... Read more

0
votes
Fixed

[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...

Video

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Oct 23, 2019

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Version/s: 2019.2.10f1

How to reproduce:1. Open attached "Video" project2. Deploy to Motorola Moto G7 device3. Observe the video playing Expected result - ... Read more

0
votes
Fixed

Sorting Group component is disabled when entering Play mode and Enter Pl...

Scripting

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Oct 25, 2019

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Version/s: 2019.3.0a2, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In the Hier... Read more

0
votes
Fixed

Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...

Terrain

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Oct 26, 2019

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Version/s: 2019.2.0b4, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project2. Zoom in and out repeatedly in th... Read more

0
votes
Won't Fix

Material's RGBA output values are too high

Terrain

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Oct 09, 2019

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a8

1. Open the attached 'PostProcessNaNs.zip'project2. Open 'SampleScene' Scene3. Select 'Main Camera' GameObject in the Inspector4. Se... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more

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