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0
votes
Fixed

UWP build fails with IL2CPP scripting backend on 2018.3.0a1

Universal Windows Platform

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Jun 08, 2018

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Version/s: 2018.2.0b8, 2018.3.0a1

UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce: 1. Download and install UWP support from Unity down... Read more

0
votes
Fixed

Do Not Kill other gradle daemons when build completes

Mobile

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May 23, 2018

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Version/s: 2017.3.1p2

Do not kill other instances of gradle when a gradle build completes. We build mutiple android projects on the same build machine. W... Read more

3
votes
Fixed

[WindowsMR] Failure to get rendering parameters for main camera when dep...

XR SDK

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Jun 08, 2018

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Version/s: 2017.4.5f1

REPRO STEPS 1. Load attached repro project (ensure shared depth buffer is enabled) 2. connect to hololens remotely through holograp... Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that contain async methods

IL2CPP

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Jun 08, 2018

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Version/s: 2018.1.0f1

1. Open repro project 2. Build to UWP 3. Observe failure Read more

1
votes
Fixed

[Mobile] Support for Bluetooth headphones microphone

Mobile

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Aug 28, 2017

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Version/s:

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that expose public classes with me...

IL2CPP

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Jun 08, 2018

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Version/s: 2018.1.0f1

1. Open attached project 2. Build to UWP 3. Attempt to build generated VS solution 4. Observe errors Read more

1
votes
Fixed

[Vuforia] Canvas is rendered black with AR Camera when running Vuforia's...

XR SDK

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Jun 06, 2018

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Version/s: 2018.2.0a1, 2018.2.0a7, 2018.2.0b6

To reproduce: 1. Open user's project attached 2. Build and run on a device with Mali GPU Expected: canvas is rendered transparent A... Read more

1
votes
Fixed

[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...

Scripting

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Jun 03, 2018

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Version/s: 2018.1.0f2

1. Open the attached "DebugLog.zip" project. 2. Build and run it as standalone. 3. Open the Player.log. Actual behavior: - "(File... Read more

1
votes
Fixed

[Scripting] Vectors, Ray and Plane are not IFormattable

Scripting

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May 27, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open the attached project 2. Open FormattableTest.cs script 3. Play FormattableTest scene 4. Compare the cod... Read more

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