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Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "NoiseField"3. Enable "Contribute Global Illuminat... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more
Exported Maya files are not updating in Unity
Reproduction steps:1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project2. Open the "Pipeline Practice" sc... Read more
Target Velocity calculated in script doesn't match with Target Velocity ...
Reproduction steps:1. Open project "case_1342373-ConstantController.zip"2. Open Scene "Demo"3. Enter Play Mode4. In the Hierarchy ta... Read more
On-Screen Button errors on mouse down/up when its Control Path is set to...
Reproduction steps:1. Open the attached "Ctrl.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. In Game view, click on... Read more
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce:1. Open the attached project2. In the Project Window, open the 'FilterTest' folder3. In the folder, create the 'Tes... Read more
[VFX Graph] Shader Graph Property names are not shown when they are in t...
How to reproduce:1. Open the attached "1344119_Repro" project2. In the project view double click on the "New VFX" to open it3. Obser... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps:1. Open the attached project2. Open SampleScene3. Enter play mode. Note that "OnApplicationPause(false)" is logge... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps:1. Open the user's attached project2. Enter play mode in "SampleScene" Expected result: Editor enters play modeAc... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce:1. Open the attached project "FlickeringIssue.zip"2. Press Play3. Select the Zoologist Game Object in the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask