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[2019.3] Letters like g/y/j are cut off at the bottom when displayed in ...
How to reproduce:1. Create and open a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window rename it... Read more
[HDRP] Maximum Decals on Screen not working as expected
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select HDRP asset "3" (o... Read more
[HDRP] Maximum LOD Level quality setting not working
Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/MasterSteps to reproduce: 1) Open attached scene or create a custom L... Read more
2019.3 and 2020.1: Triangle fold out UI element clicking is broken in mu...
The problem was first reported here:https://fogbugz.unity3d.com/f/cases/1171325/However, instead of fixing the UI element, the speci... Read more
[HDRP] Selecting multiple HDRP decal prefabs causes editor to crash with...
Steps to reproduce:1. Open user attached project2. Select all prefabs in "Assets\AsdfStyle\FromSnapsBuried" by shift-clicking first ... Read more
Unity 2019.3 new SSAO
Unity 2019.3 new SSAO 1. What happenedThere are various issues relating to the new screen space occlusion. Happens in unity 2019.2 a... Read more
OnTriggerEnter, OnTriggerStay, OnTriggerExit do not work when both Colli...
Reproduction Steps:1. Open project in "1189965Repro.zip"2. Notice how (Cube and Sphere) & (Cylinder and sphere) collide with eac... Read more
[New Input System] Input is unresponsive after importing a sample project
Right after importing the sample scene, the input will not work. Restarting the project, however, will fix this. Repro steps:- start... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open