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Crash on RenderSingleNodeSelected when opening Occlusion Visualization a...
How to reproduce:1. Open the "Level1" Scene in the attached "case_1188203.zip" Unity project2. In the Hierarchy tab, select the "Ter... Read more
[PSD Importer] Photoshop layers are allowed to have the same name as a S...
How to reproduce:1. Download and open the submitted project "2DAnimTest_18_4_10f1.zip"2. Open Fei_Cel_group Asset within Sprite Edit... Read more
Crash on TerrainRenderer::GetPatchVertexStreamDeprecated when deleting T...
How to reproduce:1. Open attached project2. Go to Scenes/Main3. Delete Terrain Reproducible with: 2019.2.8f1, 2019.3.0b5, 2020.1.0a7... Read more
[ShaderGraph] Disabled Blackboard's sliders become revealed when a Node ...
Reproduction steps:1. Open the attached project named Case_11873592. Open the "Test" ShaderGraph file3. Add a Multiply Node just bel... Read more
[ShaderGraph] Properties from the Blackboard can be dragged into the Gra...
Reproduction steps:1. Create a new project2. Create a new ShaderGraph file and add a few Properties in the Blackboard3. Observe the ... Read more
[VCS] Mac Alert Sound is played when navigating the Version Control Asse...
How to reproduce:1. Create a new project in your Preferred workspace and open it2. Setup Perforce3. Open the Version Control Window ... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more
[VCS] The Scroll Bar in the VCS Window can be hidden even when there are...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and check out 10-20 assets... Read more
[Shader Graph] All UV dropdown value is clipped under Shader Graph
Value of All UV dropdown is clipping from UV node category (Simple Noise, Rotate, Radial Shear) under Shader Graph Window, refer att... Read more
[Mesh] Crash when using half4 in custom vertex struct with Mesh.SetVerte...
Steps to repro:1. Download attached project2. open scene "SampleScene" and enter playmode3. observe crash4. in Vertex.cs, change "Ve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open