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0
votes
By Design

Text is blurry when rendered with TextMeshPro Component but is clear wit...

Text

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Mar 18, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project2. Open the "arena" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...

Package: ARFoundation

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Feb 24, 2021

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Version/s: 4.1.5

Reproduction steps:1. Open the project in "Hatton 07.zip"2. Build for iOS and deploy the project3. Allow Camera access4. Inspect the... Read more

1
votes
Fix In Review

IAnimationWindowPreview.StartPreview() is not called after opening the n...

Package: Timeline

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Mar 18, 2021

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Version/s: 1.2.13

How to reproduce it:1. Open the user's attached project "TimelineBug.zip"2. Load the "SampleScene" Scene3. Open the Timeline window4... Read more

1
votes
By Design

Selected Elements of ReorderableList are offset when using DoList(Rect, ...

IMGUI

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Mar 19, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1322766-ReorderableList)2. Open SampleScene3. Click on GameObject in the Scene H... Read more

0
votes
Fixed

Unity editor windows switch macOS spaces when maximizing the Unity edito...

MacOS

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Mar 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more

0
votes
Fixed

[HUB][Templates] Two URP and HDRP templates show up in the HUB

Templates

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Mar 18, 2021

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Version/s: 2020.3, 2020.3.2f1

Repro:- start a new project with 2020.3.2f1- chose either HDRP or URP templates- notice there's 2 of them! only reproducible in 2020... Read more

0
votes
Fixed

Change in some operator enums doesn't recompile the graph.

Package: Visual Effect Graph

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Mar 19, 2021

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Version/s: 12.x.x

Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more

2
votes
Fixed

[IL2CPP] ExecutionEngineException error is being spammed in Build when c...

IL2CPP

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Mar 09, 2021

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Version/s: 2018.4, 2020.1.0a22, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1320295.zip" project2. Open the Build Settings and check the Development Build option3... Read more

6
votes
Fixed

[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...

MacOS

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Mar 12, 2021

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Version/s: 2020.2.0a17, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and run Expected result: The build asks for Bluetooth permissionActua... Read more

1
votes
By Design

Editor crashes on mono_traverse_object_internal when exiting Play Mode w...

Mono

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Feb 09, 2021

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Version/s: 2020.1.0a23, 2020.2, 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('TestCsoundCrashOnExit.zip')2. Open the 'BasicTest' Scene3. Enter Play Mode4. Exit Pl... Read more