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0
votes
Postponed

Console errors are thrown when trying to save Profiler frames bigger tha...

Profiling

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Apr 30, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Create a new project 2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project 3. In the toolbar, select ... Read more

0
votes
Postponed

CPU time spikes because we do not have async readback for environment

Progressive Lightmapper

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May 10, 2020

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Version/s: 2018.4, 2020.1.0b8

How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more

2
votes
Fixed

[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...

Package: Scriptable Render Pipeline Universal

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Jul 16, 2020

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Version/s: 9.0.0 - preview.35

Reproduction steps: 1. Open the attached user's project "srp-batcher-android.zip" 2. Open the "SampleScene.unity" under the "Assets/... Read more

0
votes
Fix In Review

Video is not played in Timeline when using Video Script Playable Track f...

Timeline

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Jul 21, 2020

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Version/s: 2019.3.0a8, 2019.4.4f1, 2020.2

To reproduce: 1. Open attached project ("case_1264686-Sample.zip") 2. Enter Play mode 3. Observe the Game view Expected result: A v... Read more

0
votes
Duplicate

Error when entering a number for function parameter default value

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

[Original Issue|https://support.ludiq.io/communities/5/topics/4903-error-when-entering-a-number-for-function-parameter-default-value... Read more

1
votes
Fixed

Cursors is still visible when entering the Play Mode using Cursor.lockSt...

Package: Input System

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Jul 24, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more

0
votes
Fixed
0
votes
Fixed

Changes to the coefficients of the Light Probes persist after exiting th...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more

3
votes
Fixed

EditorUtility.CopySerialized fails when objects assigned to SerializeRef...

Serialization

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Jul 25, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached project "CopySerialized.zip" and scene "SampleScene" 2. In Editor menu, click Bug -> Try CopySe... Read more

0
votes
Fixed

Objects are not renderer when an unused pass in a shader is excluded fro...

Shader System

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Jul 24, 2020

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Version/s: 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "TestProject" 2. Open the Test Scene 3. Observe the cube visible in the Scene v... Read more