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0
votes
Fixed

OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...

Animation

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Mar 13, 2021

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Version/s: 2019.4, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more

0
votes
Duplicate

[DX12] Using a non-native resolution in fullscreen results in black screen

DirectX12

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Mar 17, 2021

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Version/s: 2021.1

How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more

0
votes
Active

[Big Sur] Profiler cannot be connected to build when using Autoconnect P...

Kernel

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Mar 04, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more

0
votes
Fixed

Cannot unset Min/Max Sizes from context menu when right-clicking on the ...

Package: UI Builder

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Mar 17, 2021

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Version/s: 1.0.0-preview.12

Cannot unset Min/Max Sizes from context menu when right-clicking on the words Min or Max. Read more

1
votes
By Design

[ShaderGraph] Multiple Sprites are drawn with world position UVs when th...

Package: Shader Graph

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Mar 12, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "test.zip" project2. Open the "scene" Scene3. Observe the "Sprite" GameObject in the Sc... Read more

0
votes
Duplicate

[URP] LineRenderer shadow flicker when using Directional Light and Spot ...

Package: Scriptable Render Pipeline Universal

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Mar 17, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more

0
votes
By Design

Addressables don't detect IPreprocessShaders changes after building new ...

Package: Build Pipeline - Addressables

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Mar 18, 2021

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Version/s: 1.17.6-preview

How to reproduce:1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project2. Go to Window -> Asset Management -&... Read more

0
votes
Fixed

[XR SDK] XR Plug-in management tab grays out and stucks when installing ...

Package: XR Management

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Mar 17, 2021

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Version/s: 4.0.1

Reproduction steps:1. Create a new project2. Open Project Settings3. Enable XR Plug-in management4. Try to enable one of the Plug-in... Read more

0
votes
Postponed

Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...

Mono

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Jun 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more

5
votes
Fixed

IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...

IL2CPP

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Feb 27, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more

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