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OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...
How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more
Cannot unset Min/Max Sizes from context menu when right-clicking on the ...
Cannot unset Min/Max Sizes from context menu when right-clicking on the words Min or Max. Read more
[ShaderGraph] Multiple Sprites are drawn with world position UVs when th...
How to reproduce:1. Open the user's attached "test.zip" project2. Open the "scene" Scene3. Observe the "Sprite" GameObject in the Sc... Read more
[URP] LineRenderer shadow flicker when using Directional Light and Spot ...
How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more
Addressables don't detect IPreprocessShaders changes after building new ...
How to reproduce:1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project2. Go to Window -> Asset Management -&... Read more
[XR SDK] XR Plug-in management tab grays out and stucks when installing ...
Reproduction steps:1. Create a new project2. Open Project Settings3. Enable XR Plug-in management4. Try to enable one of the Plug-in... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects