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[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...
Steps to reproduce: 1. Open user's attached project "836617-ZoomSensitivity.zip" 2. Build a standalone build with MacOS 3. Compare M... Read more
Shaders who use Clip() have "&" in the output on OpenGL ES 2.0
How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more
[UX] Scrollbar issues in Blackboard and Target GameObject windows.
From forum post: https://forum.unity.com/threads/awkward-behavior-of-editor-scrollbars.901760/ VFX scroll bars have the following i... Read more
[Packman] Package Manager resolver asks for writable access when opening...
How to reproduce: 1. Download the attached "1263378 repro.zip" project 2. Open "manifest.json" and "packages-lock.json" files from t... Read more
Old additive scene Light Probe data is used after calling LightProbes.Te...
How to reproduce: 1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip) 2. Open the Boot scene and ente... Read more
Scene Template project settings doesn't remember which new scene strateg...
1- Open Project Settings -> Scene Template -> 2- Check New Scene Menu property. Select builtin scene. 3- Close Unity 4- Open Unity.... Read more
[Animation Rigging] Tooltips are not available of any component of the A...
Tooltips are not available of any component of the Animation Rigging Steps to Repro: 1. Create a new Project 2. Install Animation ... Read more
[Mobile] 'Unsupported internal call for IL2CPP' errors are thrown when M...
How to reproduce: 1. Open the attached '1262895.zip' project 2. Build for iOS/Android 3. Deploy the project to the device Expected ... Read more
[ProBuilder] Tooltips missing for all the properties under "Actions" pan...
Tooltips are missing for all properties under the Actions panel: Tiling & Alignment, Fill Mode, Anchor, Flip U, Flip V, Offset, Swap... Read more
[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce: 1. Open the attached project named "Case_1261620" 2. Open the Test Scene 3. Click Window -> Analysis -> Frame Debu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph