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transform.position assign attempt for 'X' is not valid. Even after leavi...
To reproduce:1. Open attached project. SliderHinge scene2. Enter play mode3. Observe the consoleExpected result: everything works so... Read more
Applying body mask in the Animation Import tab doesn't work
Applying avatar mask in the Animation Import tab has issues: 1) Applying an avatar mask to an animation doesn't work when done for t... Read more
java installer fails silently
-e: see title, after clicking Run nothing happens-tested & repro: WinXP +FF26, Win7 +IE10+FF -repro:--uninstall webplayer--get l... Read more
Chinese language bar is printing Western letters
Chinese language bar is printing Western letters - please see attached screen shot for details. Regression from 4.3.3f1 (c8ca9b6b993... Read more
Exceptions are thrown if Camera capability is disabled when running a pr...
Steps to reproduce:1. Create a project which uses Camera2. Build and run it to WP8 device without enabling camera capability3. Messa... Read more
Asset Store package/asset page does not open
Asset Store package/asset page does not open. When user finds an asset under "Paid Assets" and then clicks on the "Buy for €14.25" b... Read more
Objects with rect transform cannot be dragged around
To reproduce:1. Open attached project2. Try to drag "drag able" and "not drag able" objectsExpected result: you can drag both of the... Read more
"Layout" button does not display the layout name
"Layout" button does not display the layout name that the editor is using - please see attached screen shot. Regression from 4.2.2f1... Read more
MinRegionArea has no effect when WidthInaccuracy is small
-set WidthInaccuracy to small value (from 1 till 2)-set MinRegionArea to huge value (e.g. 400)-bake NavMesh-notice that NavMesh has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"