Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.3
2021.1
2021.1.3f1
2021.2
Issue ID
1340462
Regression
No
Unity throws a NullReferenceException when reimporting an asset and having the Editor Window selected
How to reproduce:
1. Open the attached project "Playables_don_t_initialise_properly_on_startup_in_Edit_Mode.zip"
2. Open 'Sequence Coroutine' Scene
3. Select DefaultHumanoid in the Scene Hierarchy
4. In the Inspector expand the Animations array
5. Click the Eye icon next to 'Humanoid-Walk'
6. In Project View right-click 'Sequence Coroutine' script
7. Click Reimport
8. Quickly click on the Editor
Expected result: No errors are printed to the Console
Actual result: A NullReferenceException is printed to the Console
Reproducible with: 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Could not test with: 2018.4.34f1, 2019.4.28f1 (due to errors mentioned in case 1339675)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Resolution Note (2022.1.X):
Backing out the change as it caused other issues, upon retesting the issue no longer reproduces.