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[Timeline] Initial scale of gameobject is not recorded while creating an...
Initial scale of the game object is not recorded while creating animation through the timeline. The scale is recorded once the user ... Read more
Network manager menu UI is scaled improperly in builds if moving window ...
Network manager menu UI is scaled improperly in builds if moving window between different resolution monitors To reproduce:1. Open p... Read more
"Other settings" under "lighting window" remains same for the additive s...
On editing, multiple scenes in hierarchy window, changing other settings in lighting window, applies to all the scenes and not just ... Read more
Camera permission does not appear with ARCore when application starts on...
To reproduce:1. Open attached project2. Make sure that Scripting Runtime Version:.Net 4.x Equivalent and API Compatibility Level:.Ne... Read more
Integers near their max value become negative when used in [Range (0, in...
How to reproduce:1. Open attached project "MaxValueBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" obje... Read more
[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray
Steps to reproduce:1. Open user provided project2. Deploy to device3. Take a screenshot (To eliminate screen differences) and inspec... Read more
AssetDatabase.importPackageCancelled callback is not called at all
To reproduce: 1. Open the project, attached by the user (PackageImportText.zip)2. Go to ArtistExtra -> Import Package menu item3.... Read more
Metallic objects are very dark in the preview window
To reproduce: 1. Open the project, attached by the user (Preview Bug.zip)2. Select the Cube prefab3. Observe how dark the preview of... Read more
Opening the specific scene crashes the Editor in RenderingCommandBuffer:...
To reproduce: 1. Open the project, attached by the user (WeatherMaker.zip) Expected: the Editor doesn't crash Reproduced in 2017.2.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed