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[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
[XR SDK] [OpenXR] Black edges are rendered on the Game Objects when FXAA...
Reproduction steps:1. Open the attached project ("1338696R.zip")2. Open the "Main" scene3. Open Input Debug window and Lock Input to... Read more
[Android] App crashes on startup in Android app with API level 19
How to reproduce it:1. Open the user's attached project "Test.zip"2. Build and Run it on Android3. Observe the app that runs on Andr... Read more
OnProcessShader is not called when building Development player build
Steps:1. Open attached project2. Make sure Development checkbox is OFF in BuildSettings3. Make a player build4. Observe console->... Read more
Some of the HDRP Surface Options are not visible and some of them are du...
How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more
Scripts are not recompiled when the script changes are made while the Bu...
How to reproduce:1. Open attached project "ScriptsDontRecompile.zip"2. Open PrintMeMessage.cs script (in Assets\Editor folder)3. Ope... Read more
HDRP foldout is indented in the Graph Inspector while URP/Built-in is not
How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more
Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...
How to reproduce:1. Download the assemblies "Managed.zip"2. Find the il2cpp.exe command line in the editor log3. Modify the command ... Read more
'Incompatible keyword states' errors spammed to console after a Unity up...
How to reproduce:1. Download the attached project "Wolf_2021_1.zip"2. Open in it with Unity 2021.2.0a16 Expected result: No or more ... Read more
[AssetBundles] The preload table can get sorted in a non-deterministic o...
Reproduction steps:1. Open new Unity Project2. Create multiple identical AssetBundles3. Compare the AssetBundles' preload tables Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size