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Votes
0
Found in [Package]
12.0.0
Issue ID
1337094
Regression
No
Some of the HDRP Surface Options are not visible and some of them are duplicated in the Shader Graph Material Inspector
How to reproduce:
1. Open the user's attached "SGMaster.zip" project
2. Add URP, ShaderGraph, VFX Graph packages from the Graphics repo (4a4b558 commit)
3. Fix all the errors from the Console by commenting out the lines
4. Set the SRP Settings to HDRP Asset (Edit -> Project Settings -> Graphics)
5. Select the "Shader Graphs_Builtin Shader Graph" Material in the Project window
6. Observe the Inspector
Expected result: All of the HDRP Surface Options are shown in the Material Inspector
Actual result: Some of the HDRP Surface Options are not shown in the Material Inspector (Alpha Clipping) and some properties are duplicated (Global Illumination, Enable GPU Instancing, Render Queue, Double Sided Global Illumination)
Reproducible with: 12.0.0 (2021.2.0a17)
Could not test with: 11.0.0 or lower (Due to the project errors)
Note:
- For Actual result change between HDRP/URP SRP Settings to see the duplicated properties in the Material
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