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0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

ShaderGraph with PBR Master node in Universal RP is disoriented and does...

Package: Scriptable Render Pipeline Universal

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Oct 04, 2019

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Version/s: 6.9.0

To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more

0
votes
Fixed

[HDRP] Setting Maximum Shadows on Screen to less than the current amount...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select HDRP asset "3" (o... Read more

0
votes
Won't Fix

[tvOS] Changing the platform to tvOS changes the terrain lightning

tvOS

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Open the Sample Scene3. Change the Active Platform to Mac Standalone4. Change the Ac... Read more

0
votes
Fixed

[HDRP] Crash on D3D12ImmediateContext::BindShaders when switching Materi...

Package: Scriptable Render Pipeline HD

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Sep 16, 2019

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Version/s: 7.0.1

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Select the "Sphere" GameObject in the Hiera... Read more

1
votes
Fixed

[Linux] [HDRP] Editor crashes when creating a new node in the Shader editor

Package: Scriptable Render Pipeline HD

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Oct 05, 2019

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Version/s: 7.0.1

How to reproduce:1. Create a new HDRP project2. Add a new Shader Graph asset (Assets -> Shader -> Unlit Graph)3. Open the crea... Read more

0
votes
Fixed

Script is not recognized as a MonoBehaviour if it contains string concat...

Scripting

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Oct 06, 2019

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Version/s: 2020.1.0a7

How to reproduce:1. Open the user's attached project2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" script... Read more

0
votes
Fixed
0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

0
votes
Postponed

Property reference is not disposed when it is redeclared in a script and...

Asset - Database

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Oct 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the sample Scene of the attached project "1189787.zip"2. Open the TestSerializeField.cs script3. Comment th... Read more

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