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0
votes
Won't Fix

[Transform] Transform.Rotate makes inprecise rotation up to a half degree

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Sep 15, 2016

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Version/s: 5.4.1p1

To reproduce:1) Open attached project and the scene inside it2) Select the cube to see its rotation values in inspector3) Right-clic... Read more

0
votes
Fixed
0
votes
Fixed

[UI] Editor crashes when changing rotation property on a RectTransform i...

Animation

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Sep 18, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more

0
votes
Postponed

[5.5] Crash in mono_magic_trampoline

Editor - Other

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Sep 18, 2016

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Version/s: 5.5.0b3

Steps to reproduce:1. open ExampleProject2. open scene "client"3. press Play Result: Unity crashes Reproduced with: 5.5.0b4Not repro... Read more

0
votes
Fixed

[Linux Editor] EditorUtility.DisplayDialog displays an unnecessary blank...

Linux

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Sep 15, 2016

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Version/s: 5.4.1f1

If UnityEditor.EditorUtility.DisplayDialog is used to display a message in the Editor, using only one button to dismiss it, a second... Read more

3
votes
Fixed

[Linux Editor] Mouse input becomes distorted when the cursor is locked

Linux

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Sep 18, 2016

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Version/s: 5.5.0xb2

When the cursor is locked (is hidden and in the center of the screen), its input becomes distorted compared to OSX and Windows. This... Read more

0
votes
Fixed

Attaching visual studio to Unity and using a break point in a couroutine...

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

1. Open attached project.2. Open scene "OpenMe"3. Open script "Test"4. Add break point at line 15 "While(true)"5. Attach to Unity6. ... Read more

0
votes
Fixed

Application.logMessageReceivedThreaded silently fails if handler throws ...

Themes

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Sep 15, 2016

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Version/s: 5.5.0b3

To reproduce:1. Open attached project2. Open the scene "Main"3. Play the scene4. Press "Log something" multiple timesNotice that the... Read more

0
votes
Fixed

[Editor Scripting] Crash on calling EditorGraphicsSettings.GetShaderSett...

Scripting

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Sep 20, 2016

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Version/s: 5.4.0p2

Reading PlatformShaderSettings from EditorGraphicsSettings.GetShaderSettingsForPlatform from an Editor script crashes the Editor Run... Read more

1
votes
Fixed

AssetDatabase.SaveAssets() not saving changes made to a prefab

Scene Management

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Sep 08, 2016

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Version/s: 5.4.0f3

AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually applie... Read more

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