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[Timeline] Undo/Redo of showing or hiding timeline inline values does no...
May be more difficult to test in 2019.3.0b2+ as recording a new animated clip in timeline is broken. (Case 1183235)However this bug ... Read more
Terrain height-based blend in HDRP and Universal 7.0.1 and up looks bad,...
Repro steps:1. Use a project with HDRP or Universal 7.0.1 or higher2. Go to the asset store and download "Terrain Tools Sample Asset... Read more
Downloading Collab project has Hub warn about version not matching 5.0
1. What happened When downloading a Collab project from the Hub, regardless of if the Editor version used to download it is the same... Read more
[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device).Expected result: "Rayscape" should be displayed wh... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more
[HDRP] Distortion and Refractions effects are not being reflected via pr...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Open attached scene2) Look at the reflection of cubes Curren... Read more
[HDRP] Decal draw distance is only effective on the default HDRP asset
Version tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce:1) Open attached scene2) In project settings -> quality make s... Read more
ArgumentException is thrown when trying to add new category at Game Foun...
Repro steps:1. Open user attached project "19.3.0b4 URP"2. Open Window > Game Foundation > Inventory3. Open Inventory Items ta... Read more
[HDRP] SSR override checks only in default HDRP asset not in the current...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce:1) Make sure SSR is disabled in the default HDRP asset (the one ... Read more
ProBuilder Default LWRP material from LWRP Support sample shows up pink ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Open the Package Manager3. Download and install the ProBuilder ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject