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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
Issue ID
1187583
Regression
No
[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device).
Expected result: "Rayscape" should be displayed when the game starts.
Actual result: UIElements renders nothing.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
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