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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
Issue ID
1187583
Regression
No
[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device).
Expected result: "Rayscape" should be displayed when the game starts.
Actual result: UIElements renders nothing.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
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