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Unable to edit the summary or name via the inspector
I can't change the summary or name of a Bolt Class, Asset or Enum in the inspector. The only place you can edit the summary is via t... Read more
System.NotSupportedException: Material does not support code generation.
Repro steps: * Import attached Bolt 2 graph * Maybe need to add the class to a gameobject component * Select "Generated" in the B... Read more
[iOS 13][UaaL] Facebook Login window does not open on a button click whe...
How to reproduce: 1. Open the attached 'PianoUnity' project from the attached 'Piano.zip' zipped folder 2. Open 'SampleScene' Scene ... Read more
Slider Component using an Image for its Fill Rect field does not properl...
How to reproduce: 1. Create a new Unity project 2. Import the tester-attached Prefab(Slider.prefab) 3. Drag the prefab into the scen... Read more
Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...
We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more
[URP] Framedebugger list multi-camera events under one "Render Camera"
Steps: 1. Open attached URPFramedebugger.zip 2. Open SampleScene, hit play 3. Open FrameDebugger, click enable Actual: FrameDebugge... Read more
[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...
Steps To Reproduce: 1. Create a new HDRP project 2. File > Build Settings > Build and Run Expected Result: Build is completed and s... Read more
[XR Interaction Toolkit] Custom reticle flickers when interacting with UI
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the left controller which has a mesh based reticle to UI A... Read more
[Shadergraph] Properties: Selection events before a reorder don't load f...
Repro steps: 1. Create a new shadergraph 2. Create two new vector1 properties 3. Reorder the two properties 4. Select the first prop... Read more
[XR Interaction Toolkit] Line Renderers jitter and their reticles move w...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point both controllers over the UI Actual: The line renderers se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Documentation] useAPKExpansionFiles 2022.3 and 2021.3 documentation descriptions does not match same text of the splitApplicationBinary documentation in 6000.0
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name