Search Issue Tracker
Point Light 2D Inner Radius Gizmo Blends in too much and is difficult to...
Reproduction steps:1. Open the attached project named Case_11828482. Open the NewScene3. Select the PointLight 2D in the Hierarchy w... Read more
[Linux] [UI Elements] Sections properties description is not showing in ...
Properties under Case, Estimated Time, Priority, Actions for the Sections from UIElements are distorted, refer attached screenshot. ... Read more
[UI Elements] IMGUI-UI Element comparison window turns black on expanding
Steps To Reproduce: 1. Open the Attached project2. Go to Menu> UI Test Suite > Open FTP3. Binding/Controls > Open Window4. ... Read more
[Input System] Compile errors when using C# keywords as action names
When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more
Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...
How to reproduce:1. Open the attached "BlankMeshPreview.zip" project2. Select the "Mesh.fbx" asset3. Look at the Mesh Preview in the... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
UnityWebRequest opens and keeps seperate connections for each request
How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more
[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project2) Go to Proj... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved