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[ShaderGraph] Multiply Bug. Zeroing components in code generation
Generation of multiply code is zeroing out some components 1. Create a new ShaderGraph 2. add a Color node 3. feed that into a mult... Read more
[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...
Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce: 1. Create a new project 2. File > Build S... Read more
[Package Manager] In App Purchasing package disappears from Package list...
In App Purchasing package disappears from Package list on Update to 2.0.6 Steps to repro: 1. Create a new project 2. Window > Packa... Read more
Particles with large lifetime are not being removed from array when rema...
How to reproduce: 1. Open attached project (Repro.zip) 2. Make sure Start Lifetime isn't set to Infinity 3. Enter Play Mode Reprodu... Read more
"ISpriteEditorDataProvider could not be found" error is thrown when Impo...
Reproduction steps: 1. Create a new project 2. Try to add 2D SpriteShape package Expected result: Package is added without any issu... Read more
[Package Manager] Links for ‘2D Sprite’ package opens in local code edit...
Links for ‘2D Sprite’ package opens in local code editor rather than a web browser Steps to repro: 1. Create a new project 2. Windo... Read more
UnityWebRequestTexture fails when texture name contains "+" symbol
How to reproduce: 1. Open attached project "case_1127095-LoadTextureIssue" and scene "Test" 2. Enter Play Mode 3. Observe Console Wi... Read more
Light Explorer does not remember column states between sessions
Steps to reproduce: 1. Open the Light Explorer under Window>Rendering 2. Right click on the columns and hide a few of them 3. Close... Read more
Alpha8 textures takes up up to 4 times the space when running GLES3 on M...
To reproduce: 1. Open attached project 'font-test2.zip' 2. Make sure GLES 3 is set as primary Graphics API 3. Build and run the proj... Read more
[Mac Only] Editor crashes with DrawUmbraLinesGizmoImmediate when opening...
How to reproduce: 1. Open attached project "MinimapReproProject" 2. Open "repotsss" Scene and Window/Rendering/Occlusion Culling win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material