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Project leaks memory between plays
Steps to reproduce: 1. Open attached project "931748.zip" 2. Open Task Manager and look at Unity's memory usage 3. Open "Main" scene... Read more
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player...
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player after removing Sprite from Sprite Atlas when building stand... Read more
[Graphics][Standalone] Textures don't render on standalone builds in the...
Reproduction steps: 1. Open the attached project (Attached in my reply)(8:50 AM, OwnCloud link)(2017.2). 2. Play the "Level-Culminat... Read more
Crash at RendererScene::NotifyInvisible when entering playmode
Steps to reproduce: 1. Open attached project 2. Load "ImportScene" scene 3. Enter play mode Notes: 1. Making inactive objects "Pla... Read more
Unnecessary garbage is generated while invoking UnityEvents due to boxing
The user recently discovered that if you invoke a UnityEvent with a value type parameter, Unity boxes the argument in an object arra... Read more
[Renderer] Most vertex streams cannot be added
Adding vertex streams in the inspector has stopped working. Repro steps: 1. Open Scene1 from the attached project, or create a new ... Read more
AssetDatabase.GetSubFolders does not work at all since 2017.1
Repro: Run attached editor tests on 5.6 and 2017.1, note that: 1. The documentation is incorrect, it suggests that we accept absolu... Read more
Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth:...
Reproduction steps: 1. Create a new project. 2. Create an empty object. 3. Add Cloth component to it. 4. Move it to project window t... Read more
Audio Source affected by Reverb Zone even with Bypass Reverb Zones setti...
Steps to reproduce: 1. Open attached Unity Project "BypassReverbZonesBug" 2. Load Scene "Test" 3. Enter Play mode 4. Select Cube 5.... Read more
[ARKit] Unity crashes when building a scene
To reproduce: 1. Create an empty project 2. Import ARKit from the Asset Store 3. Go File-> Build 4. Select UnityParticlePainter sce... Read more
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