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[UDP] Information of filling Game details showed up before showing Gener...
Wrong information showed up when Unity Distribution Portal selected in the Project Setting for the very short period of time and the... Read more
Assigning Variant prefab asset to the script reference throws error or c...
Steps: 1. Open attached project 2. Create a Variant out of Base prefab in Assets folder 3. Open Variant in Isolation <-- important s... Read more
[Mesh Output] The default shader for mesh outputs is not updating the no...
Repro steps: 1. Create a new mesh output 2. Observe that it is missing the texture field 3. Copy-paste the output (or assign a diffe... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps: 1. Open QA attached project "repro_1223451" 2. Build and Run Actual: As the camera rotates the water foam also rotate... Read more
[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce: 1. Open user's attached project "StackingTest.zip" 2. Edit -> Project Settings-> Player-> Other Settings set the... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the "character.blend" file 3. In the Inspecto... Read more
Click handler not called when hierarchy is modified with a focused element
Repro steps: 1. Open attached project 2. Open configurator window (Configurator > Windows > Configurator) 3. Expand the variants set... Read more
Project view folder icon keeps the expanded icon when subfolder is delet...
How to reproduce: 1. Create a new project 2. In the Project window create a new folder in Assets folder 3. Inside the created new fo... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console: "Couldn't call method ShowToolbarDro... Read more
Overrides window stays open when user returns to the Scenes
Steps: 1. Open attached project 2. Double-click on "GameObject Variant.prefab" 3. Click on Overrides window 4. Click on Transform ov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector