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[Feature Sets] Adaptive Performance is invisible in the Mobile Feature set
Repro steps:- start a new project with 2021.2.0a20- open package Manager -> Unity Registry- select the Mobile Feature Set- notice... Read more
Importing an .mp4 or .mov crashes the Apple silicon mac editor
Reproduction steps:1. Open the user's attached "Sample Project.zip" project in Apple Silicon Editor2. Right-click on "ADAM Episode 3... Read more
Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps:1. Open the user's attached project on the Apple silicon editor-- observe crash Reproduced with: 2021.2.0a13 Read more
[M1] Apple Silicon Editor - Moving Timeline clip causes visual glitches
On Silicon Editor, moving a Timeline clip causes visual glitches. Tested on 2021.2.0a16 (Silicon build) Reproduction Steps:1 - Open ... Read more
SurfaceEffector2D causes high forces and incorrectly interacts with Coll...
Reproduction steps:1. Open the attached project "Repro.zip"2. Press Play Expected result: The ball GameObject does not teleportActua... Read more
[IL2CPP] Crash when clearing up TCP threads in an object finalizer
Repro steps:1. Open the attached project "ThreadCrashProjectZip"2. Make sure Scripting Backend is set to IL2CPP3. Build to Android/i... Read more
Reflection Probe inspector preview breaks whith custom Cubemap inspector
When there is a custom Cubemap asset inspector in the project or in a package, the Reflection Probe preview in the inspector throws ... Read more
UWP fails build linq error
How to reproduce:1. Open the attached project (see the link in the edit)2. Build to UWP Actual result: Project build fails with erro... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked