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Canvas with Target Display set to Display 2 is not rendered when there i...
How to reproduce:1. Open the attached "MultipleDisplay.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4... Read more
[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce:1. Open the user's attached project "ECS Test with ARM64.zip"2. Build it to Android3. Open the app Expected resul... Read more
Visual Studio is not an option to choose from as an External Script Edit...
Reproduction steps:1. Open the attached "ExternalScriptEditor.zip" project2. Reset Preferences (Edit > Reset Preferences)3. Open ... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
[XR Interaction Toolkit] XRSocketInteractor does not interact with XRGra...
Reproduction steps:1. Open the user's attached "Socket.zip" project2. Load SampleScene3. Enter Play mode4. Press Space on the keyboa... Read more
Models becomes Unlit when using RawImage in Windows Build
How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more
[TextMeshPro] Text disappears when saving Scene
How to reproduce:1. Create a new Unity project2. Create a TextMesh Pro button3. Select Button > Text (TMP)4. Make any changes to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window