Search Issue Tracker
.PSD image looks differently from .PNG when imported into Unity
To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd) 2. Observe the difference between ... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Build for Standalone 4. Launch the build in wi... Read more
[macOS] Could not load native macOS plugin linked to libmono.0.dylib in ...
When testing the upgrade to Unity 2017.1 from Unity 5.5.3p3, a native macOS plugin (https://github.com/gree/unity-webview) has stopp... Read more
Unity Package manager freezes on Starting server when proxy is enabled
Unity Package manager freezes on Starting server when proxy is enabled There is no ability to start Unity project if proxy is enabl... Read more
Unable to build standalone if Unity folder name contains slash
Unable to build standalone if Unity folder name contains slash To repro: 0. Rename Unity folder to "Unity/folder". 1. Start Unity... Read more
Transparent texture from Photoshop file has green background
To reproduce: 1. Download attached project "Test1.zip" and open in Unity 2. Open "testscene" scene Expected Result: "startNodeTest... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
Unity crashes when deleting prefab clone after prefab revert
Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more
Profiler shows garbage collection execution time as script execution tim...
Profiler shows garbage collection execution time as script execution time when using experimental .NET 4.6. Using Stable .NET 3.5 it... Read more
Collab calls "Save to Snapshot" even with Collab disabled
CollabSnapshot "Save to file" logs even with Collab disabled. Profiling the editor shows that the time is spent in “Unaccounted tim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are enabled in URP Asset and Camera stack contains Overlay Camera's
- [Android] itemsChosen event is not triggered when double-clicking an item in TreeView on specific devices
- [Android] Crash on "AtomicQueue::Enqueue(AtomicNode*)+12" when a scene transition happens in the Player
- [Ubuntu] GUIUtility error when cancelling Extract Materials window
- Text on Inspector Pane in Hierarchy Viewer overflows into Hierarchy pane